Europe has entered the 1930s in very good shape, democracy is in, hardcore Bonapartism is out, the neo-tsarist pact is safely contained (and desperately scrambling to reform and keep up economically, the poor devils), and the technological revolution of the late 1800s and early 1900s is still going strong. You can say that Napoleon's victory has led to a good world, even if in the end it involved taking power away from his descendents to give it to the people.
Cinema is widely popular both in animation and live action formats, and with colour TV starting to reach the public, science fiction is a major trend, nothing like a good colourful space adventure to appreciate your new screen, right? The "Orion" movies (and TV series) are a good example of that, a product of the Confederation of the Rhine and a global hit, they had quite an impact in popular culture across the world.
And it all started with...
Raumschiff Orion
A series of animated movies following the adventures of the titular spaceship, the actual art and graphics were done by a studio from Formosa which was experimenting with a new innovative style at the time. The result was groundbreaking and very distinctive, even if somewhat expensive, but the effort and the expense paid off handsomely.
The stories and the setting are fundamentally optimistic, in the far future Earth is part of the Free Worlds League, an open and democratic interstellar nation. The League has recently defeated the Romulan Star Empire, a militaristic and aggressive state, putting an end to their conquering ambitions for the moment. With peace secured the League's Starfleet now turns to the task of exploring the space around the League's worlds, space is vast and there is a multitude of unknown opportunities and dangers lurking in the unexplored gulfs between the worlds, it's a time for expansion, prosperity, and to push back boundaries, Starfleet must be ready to face the unknown at all times.
It won't be easy, the Orion is a warship launched during the Romulan war. It boasts an impressive array of weaponry and it has received some cutting edge devices, but most of the problems faced by Starfleet can't just be solved by shooting something and the cutting edge tech is finicky and temperamental, the crew will have to tackle things mostly with wits and creativity.
Ok, the guns do come in handy in a couple of occasions, in one of them the crew even finds a way to shoot a message at the skin of a gigantic invulnerable alien "planet killer", actually a misunderstood constructor\terraformer that can be reasoned with after the crew manages to communicate with it and makes him realise that the planet that it's heading to is inhabited.
Another couple of features that will become helpful are the teleporter and the improved "distortion drive", the teleporter will be vital to insert and extract crew in a couple of occasions but each use requires a lengthy and troublesome preparation with no guarantee that it will work smoothly (it does fail and completely borks the test subject during an experiment but thankfully the main cast has the god of scripts on their side), and the drive allows the Orion to reach an astounding speed for a limited time, covering light-years in a blink of an eye, while producing quite an impressive light show around the aperture in the Orion's prow.
And yes, the Orion looks like a battleship in space, no it's not realistic, but that was the direction that the creators picked. They wanted the crew to struggle with the challenge of turning a weapon of war into a tool for peace and exploration, and when one day the lead writer walked by a shop selling scale models, "there it was, our weapon of war, right there, that was the look that we needed". The model was purchased right away and soon artists were poking at it to produce the first sketch of a literal space battleship.
And now the characters, a lot of people remember captain Decker, usually looking serious and grave, sitting on the bridge with his white officers hat. Almost all of his scenes are like that, and it makes some sense since he's mostly a supporting character, a grizzled space veteran that spends most of his screen time handing out missions and advice to the main characters. But even making sense it did spawn a number of jokes along the lines of "500 lightyears without using the bathroom" or "he's got a rip in his pants since Sirius and is afraid of showing it".
But most of the screen time goes to the main characters, a dynamic trio of young lieutenants from different backgrounds, the Orion has a diverse crew recruited from all around the League and it shows.
First we have Tiberius, a brave (if a little headstrong) Canadian that often leads the team tackling whatever problem is blocking the Orion at the moment.
And he can always count on the help of fellow officer and best friend Londo, the pointy eared Centauri, as Tiberius is a kind of a dynamic "action man" Londo is a philosophical and logical (like all Centauri, "logic is a kind of national sport for us" he jests one time) researcher assigned to the Orion's science department. Their partnership works out very well, Tiberius has a way to get himself into unusual situations and dangerous missions, which a lot of times involve unknown space phenomena and other rare anomalies which, as Londo says, "any Centauri scientist would give several body parts to observe first-hand".
And to complete the trio, Cassiopeia, a Caribbean tech and computer wiz. A close friend to Tiberius and Londo, she has a special talent to improvise and get temperamental equipment to work, that will come in handy both with the Orion and the alien devices that the crew runs into along the way, and if Londo jumps at the chance to observe a new spatial anomaly, she loves examining those strange pieces of alien technology first-hand.
They are supported by several minor one-off characters, including doctor Mifune, the ship's surgeon. Hailing from Formosa and having a sharp sense of humour and a taste for fencing, he was well liked by audiences and would become part of the main cast in the follow-up live action series which was...
Raumpatrouille Orion
The success of the Raumschiff movies ensured that there would be some kind of sequel (besides spin-offs such as novels, comics, and etc), and it turned out to be a live action TV series. A co-production by the Confederation of the Rhine, the Sardinian Republic, and the Canadian Commonwealth, it benefited from the enduring expansion and popularity of colour TV, as more and more countries and networks would broadcast in colour, the special effects and colourful visuals of the Orion's adventures were always popular.
The success of the Raumschiff movies ensured that there would be some kind of sequel (besides spin-offs such as novels, comics, and etc), and it turned out to be a live action TV series. A co-production by the Confederation of the Rhine, the Sardinian Republic, and the Canadian Commonwealth, it benefited from the enduring expansion and popularity of colour TV, as more and more countries and networks would broadcast in colour, the special effects and colourful visuals of the Orion's adventures were always popular.
The story takes place a few years after as a new Orion carries out further exploration missions under newly promoted captain Tiberius, Londo joins him as first officer and Cassiopeia as a mission specialist, all as adventurous and curious as ever. Also, doctor Mifune joins the main cast as the ship's chief medical officer, determined to keep them healthy and fit, even if it means making them pick up a sword and sweat a little, "Fight me? Oh no captain, you're going to fight that extra padding around your waist.".
Together they will crew a new Orion, a brand new exploration vessel with a sleek, smooth, futuristic design instead of the warship turned explorer of the Raumschiff movies. Several pieces of technology and gadgets are carried over from the movies but in refined, more mature versions, for example, the teleporter is now activated in a minute instead of requiring a lengthy and suspenseful startup process, even if it has occasional accidents which provide the starting point for some episodes featuring crewmembers displaced in space and time, more or less evil duplicates, and etc.
Also, the distortion drive now involves a couple of nacelles above the ship's body and no longer tries to shake the ship apart while producing a riotous light show, but it does feature a nice visual effect which makes the ship zoom smoothly across space.
And the new Orion can and will fight too, despite looking less "warlike" than the old one, actually it can be argued that the original movies didn't feature any outright battles, just a misunderstanding and a few creative uses of the ship's guns, the series and the new Orion go further with a few fights against Romulans and "Denebian pirates", but only a few as the series stays firmly focused on exploration and discovery, not military adventures. This reflects the developments in global politics at the time, as the democracies of Europe had a few proxy conflicts with the neo-tsarist pact.
The series proved to be a long lived success, with several guest stars coming and going as the creators introduced new characters from time to time, in order to avoid being too repetitive. For example, the middle seasons saw the arrival of Apollo, a former racing champion brought in to pilot the "arrow", a single seat scout ship modified to carry an extensive sensor suite which would be used to scan and investigate several ominous space anomalies, menacing aliens, and god-like creatures, "Apollo scans something scary and puts the pedal to the metal" would become something of a trope for the series and the starting point for several episodes along with "Another teleporter incident" or "Powerful aliens pretend to be gods" or "Got to shut down that rogue computer".
About that last one, a lot of people joke that Tiberius would talk computers to that, well, actually he only talks a computer into shutdown in a couple of episodes and the idea first comes from Cassiopeia anyway, which analyses the computer's actions and (correctly) points out that it's seriously unstable and on the verge of collapse, just needing a nudge in the right direction.
And since we're talking about jokes and myths, no, Tiberius isn't a huge womaniser and doesn't have a "green girl on every starbase", if you take the time to count them, he has less kisses on screen than the series has seasons, ok, a past relationship is sometimes hinted at and forms the starting point for a memorable episode, and there's another one where he gets emotionally and romantically involved with an inhabitant of a planet in danger (yes, that's the "Tiberius has amnesia and lives among the Polinesians" episode, I knew you would remember that), but overall he's a professional and stays focused on his duties.
Even as a con-man gets him in trouble with those furry "wibbles", funny episode that one...
Or when a seemingly omnipotent being decides to play at being Napoleon I, ok, hardcore Bonapartism was something of a dead horse by that point and it wasn't one of the best episodes but mocking authoritarians with delusions of grandeur can't be wrong.
And that's it, the series was quite a success, and it would lead to several movies afterwards with the now aging cast finally sailomg into the sunset after dealing with the collapse and reform of the Romulan empire and helping both sides to achieve lasting peace.